L’Or desPharaons.

FILM

WORK / DOCUMENTARY — MAY 2026

Reconstructing ancient Egypt.
AI image & video direction.

Watch the filmExplore the process

THE PROJECT / 4 EPISODES

Reconstructingancient Egypt.

L’Or des Pharaons is a four-part historical documentary series about the gold of the pharaohs, for RMC Découverte. The brief was to create reconstructions of ancient Egypt that could sit naturally within the documentary, with a consistent visual language across the episodes.

I developed the images and animated sequences, from the visual references and character sheets to the shots prepared for the edit. The work brought together image direction, generation, selection, corrections and animation, in collaboration with the director and studio.

Each image needed to work as part of a sequence. Framing, scale, light and the relationship between successive shots therefore shaped the work from the first references onward.

DIRECTOR

Nicolas Brénéol

PRODUCTION

Label News

STUDIO

Studio Gliese

BROADCASTER

RMC Découverte

ROLE

AI image & video direction

COMPLETED

May 2026

PROCESS / 01—03

The making.

01 / VISUAL REFERENCES

Build the world.

The starting point was a shared visual bible: natural light, a restrained palette and materials that feel lived in. Sand, limestone, linen, wood and bronze gave the reconstructions a common texture. This direction guided both the settings and the people who inhabit them.

Character sheets established faces, silhouettes, clothing and accessories from several angles. They became recurring references for the same person or group throughout a sequence. A front view, a profile and a back view helped carry an identity into new compositions.

The Nubian raider board shows this preparation at group level, bringing together individual faces, costumes, equipment and collective presence. These references provided concrete visual decisions to return to as the shots developed.

AI character reference board for Nubian raiders, showing faces, front and back silhouettes, clothing and equipment.
The same Egyptian character in a white linen garment and beaded collar, seen from the front, side and back.
CHARACTER REFERENCES / GROUP & INDIVIDUAL
02 / SHOT CONTINUITY

Direct each frame.

For each shot, I combined references with distinct roles: one for a character’s identity, another for the setting, and others for framing or the placement of the action. The prompts translated these choices into a camera angle, a distance and a moment in the scene.

Successive versions were compared and corrected for continuity. Faces, costumes, props, proportions and lighting needed to remain recognisable when the camera position changed. The boat sequence illustrates this: a distant approach, a closer view of the group and a high-angle shot all had to belong to the same action.

The same approach connected character sheets, costume references and palace interiors. Keeping those references attached to each shot made the intended relationships clear during generation and revision.

Four generated views of the same Nubian boat and raiders, with reference connections and shot instructions used to preserve continuity.
A connected image workflow combining Egyptian character sheets, palace references and prompts to construct consistent documentary scenes.
SHOT DEVELOPMENT / CONTINUITY & STAGING
03 / IMAGE TO MOTION

Make it move.

Once a still image was selected, it became the starting point for animation. The next stage was to establish how the action unfolds: what moves in the frame, how the camera accompanies it and how the shot holds together over time.

The animated versions were reviewed and corrected with the director and studio. Continuity had to survive movement as well as changes of angle, with attention to the characters, their gestures and their relationship to the setting.

A connected workflow kept the source references, generated images and animation passes together. It made successive versions easier to follow and provided a clear path from the initial visual decisions to the sequences prepared for the documentary edit.

Overview of the connected production workflow, linking character and setting references to generated images, variations and animated sequences.
WORKFLOW / FROM REFERENCES TO ANIMATED SHOTS

One character. Across time.

FILM

SEQUENCE / 00:24

This sequence follows a character as age, costume and setting evolve through a continuous movement. It brings the question of continuity into the transformation itself: keeping the figure recognisable while the image changes around him.

The passage from one state to the next becomes part of the storytelling, connecting the work on character references with the direction of movement.

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